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    <title>Deja Vu: A Nightmare Comes True!!</title>
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        <h2>Deja Vu: A Nightmare Comes True!!</h2>
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    <div class="box metas">        <div>            <div class="t409" id="">                <div align="center" >
                </div>            </div>        </div>        <div class="gameData js-gamelist">
            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>Deja Vu: A Nightmare Comes True!!</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1987
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PLATFORM</th>
                            <td>DOS
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>United States
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">GENRE</th>
                            <td>Adventure
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PUBLISHER</th>
                            <td>Mindscape, Inc.
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>ICOM Simulations, Inc.
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>ICOM Simulations, Inc.
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        投票得分：99
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            <h3>Description of Deja Vu: A Nightmare Comes True!!</h3>
            <div class="gameDescription dscr">
                <p>The first ICOM game, <em>Deja Vu 1 </em>introduces multiple-window user interface, mouse support (back in 1986-- when not many people knew what a "mouse" was), and true WYSIWYG.</p>

<p>In this game, you wake up with (surprise, surprise) an amnesia in a decrepit bar. Puzzles are somewhat difficult due to the fact that only about half of what you can carry are actually useful. The game gives you only a vague sense of what to do next, so the illusion of non-linearity is effective. The periodic flashbacks are a nice touch as they advance the story. There IS a time limit, so save often!</p>

<p><span class="revhotud">Review By HOTUD</span></p>            </div>
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            <h3>Captures and Snapshots</h3>
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                        <img src="https://www.myabandonware.com/media/screenshots/d/deja-vu-a-nightmare-comes-true-ai/deja-vu-a-nightmare-comes-true_1.gif" alt="Deja Vu: A Nightmare Comes True!!" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/d/deja-vu-a-nightmare-comes-true-ai/deja-vu-a-nightmare-comes-true_2.gif" alt="Deja Vu: A Nightmare Comes True!!" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/d/deja-vu-a-nightmare-comes-true-ai/deja-vu-a-nightmare-comes-true_3.gif" alt="Deja Vu: A Nightmare Comes True!!" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/d/deja-vu-a-nightmare-comes-true-ai/deja-vu-a-nightmare-comes-true_4.gif" alt="Deja Vu: A Nightmare Comes True!!" loading="lazy" />
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                        <img src="https://www.myabandonware.com/media/screenshots/d/deja-vu-a-nightmare-comes-true-ai/deja-vu-a-nightmare-comes-true_5.gif" alt="Deja Vu: A Nightmare Comes True!!" loading="lazy" />
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                        </a>
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                        <img src="https://www.myabandonware.com/media/screenshots/d/deja-vu-a-nightmare-comes-true-ai/deja-vu-a-nightmare-comes-true_6.gif" alt="Deja Vu: A Nightmare Comes True!!" loading="lazy" />
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